To Infinity, AND BEYOND

People who know me know I like to describe my taste in games as “I play games for escapism, not realism.” I find this is the perfect analogy for my choice of stuff to play. This blankets out anything like racing simulators and mainly first-person shooters. But there is a huge exception to the rule, UNREALISTIC shooters.

I grew up playing Halo for the majority of my life (if you count from the age of 9 as life.) being able to play as a super soldier running around shooting aliens is a huge boost to a small child, making me feel invincible.

I picked up call of duty infinite warfare because people said it was a terrible call of duty game. When I proceeded to ask why they thought so the response was “it isn’t a realistic game.”

Light bulb.

Call of duty: infinite warfare is a game set in the near future, where a militia from Mars led by Jon Snow has decided to use the night’s watch to try and destroy the earth, like the little sociopath he is. After destroying the entirety of earth’s fleet except for two ships, you must chase Jon snow and his compensating ship across the solar system before his plan to destroy earth goes into effect.

I went into Call of Duty: Infinite Warfare with very low expectations. From the mixture of peoples opinions to my opinion of the whole franchise, I didn’t set it in a good light. I’m going to say this now. I enjoyed it. But it has its shortcomings.

Surprisingly one of my favourite parts of the game is flying the jackal ships. They felt like a realistic approach to one of my favourite games of all time, Lylat Wars for the N64. the controls felt tight and were never too easy or too difficult.

The actual gameplay, however, wasn’t my cup of tea. Remember how I said I like feeling like a supersoldier? Well, the game seems to want me to be it, yet I kept dying from 4 or 5 shots anyway. Most of the time I felt like I was shooting into the middle of nowhere hoping to get a shot because enemies would be so far away and still be able to hit me.

 

SPOILERS

The game kind of foreshadowed a suicide mission from the beginning of the game. I didn’t feel any emotional connections to any character except for eth3n the robot. I think this was intentional because the beginning of the game seems to hint at people not liking robots.

Suicide missions aside, Halo: Reach was better. just saying.

Overall it was an ok game. I didn’t feel the need to quit (like Battlefield 3. That game sucked.) I still want to go back and play through the extra missions in the game that I decided to skip over just to see how the main story would pan out.

 

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